General chat: Who needs mspaf anyway
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Spark Eletran
tailoredGoose
Xaber
tinning3
Gelatino
Hanky Panky
muffinz
phantasmalDexterity
d_what
kotakun
cephalopodAscendant
OverlordJ
Hytheter
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NinteNerd
20 posters
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Re: General chat: Who needs mspaf anyway
im starting to think i might be a non-believer.
...all hail flareon. ḑ̶͍̜̪̩̽͞ê̷̺̞̒͆ͯ̔ͩ͝m̢̺̪͔̰͎̦̹̦͓̽̒͝ȯ̯͖̭̘̺̿̎ͣc͔͇̭̩̬̉ͮ̾ͅr̥̮ͩͥ̆ͥ͋ͮa̶̢͓̙̖͕͉̙̯̙͛͆͂͌ͧ̿͒ͨc̷̴̪̟̣̪͚̟̏́̃̀̚y̧̨͕̮̫̤͉͐ͦ
...all hail flareon. ḑ̶͍̜̪̩̽͞ê̷̺̞̒͆ͯ̔ͩ͝m̢̺̪͔̰͎̦̹̦͓̽̒͝ȯ̯͖̭̘̺̿̎ͣc͔͇̭̩̬̉ͮ̾ͅr̥̮ͩͥ̆ͥ͋ͮa̶̢͓̙̖͕͉̙̯̙͛͆͂͌ͧ̿͒ͨc̷̴̪̟̣̪͚̟̏́̃̀̚y̧̨͕̮̫̤͉͐ͦ
Spark Eletran- Tamer
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Re: General chat: Who needs mspaf anyway
Whoops lmao forgot to comment.
Looks like you're gonna have difficulty with Ghosts, Octi! Dark types too but those are typically less of a concern. But excepting a bit of difficulty with Greninja, a simple Talonflame/Aegislash will sweep your team pretty badly and they still have four slots to work with. And they're both really common Mandibuzz? Dark type wall. Or something with Justified. Although Physical Lucario and Terrakion will both have difficulty with Aegislash and Tflame.
Looks like you're gonna have difficulty with Ghosts, Octi! Dark types too but those are typically less of a concern. But excepting a bit of difficulty with Greninja, a simple Talonflame/Aegislash will sweep your team pretty badly and they still have four slots to work with. And they're both really common Mandibuzz? Dark type wall. Or something with Justified. Although Physical Lucario and Terrakion will both have difficulty with Aegislash and Tflame.
d_what- Democratically elected ruler of everything
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Re: General chat: Who needs mspaf anyway
I miss the days when Steel resisted Ghost and Dark :I
Thanks for looking over my team! Mandibuzz sounds like an interesting idea, I'll probably look up a few sets for it. Mostly I'm worried about Aegislash, and was thinking of maybe using Malamar (but then another Psychic type--maybe for my gen6 monopsychic team)...
Thanks for looking over my team! Mandibuzz sounds like an interesting idea, I'll probably look up a few sets for it. Mostly I'm worried about Aegislash, and was thinking of maybe using Malamar (but then another Psychic type--maybe for my gen6 monopsychic team)...
ilikeoctopus- Gentleman
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Re: General chat: Who needs mspaf anyway
I don't think you'll have room for Malamar. I like Malamar, definitely, it's got a cool design and concept and all that... but it's not good. Just... dem stats. And kinda dat typing. It needs a lot of support and putting it on a mono-psychic team would be the opposite of a good thing. P.S; I wouldn't bother with MegaAlakazam. Regular one is a lot more useful with a sash. Useful revenge killer. Also, sudden IDE: a Talonflame of your own will help neuter Aegislash (sometimes), as well as bugs and steels that stop your sweep and takes out frailer ghosts like Gengar easily or the two grass/ghost walls. 10/10 would recommend. Bit of a type clash with Mandibuzz and Victini, but it does give you an excuse to use the Defog set... overall it's still too much of a clash though.
d_what- Democratically elected ruler of everything
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Re: General chat: Who needs mspaf anyway
d_what wrote:will help neuter Aegislash
I don't know why I'm giggling at this, but I am.
Dregadude- Gentleman
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Re: General chat: Who needs mspaf anyway
Maybe I could replace Victini with Talonflame and use something else instead of Mandibuzz? Or Talonflame instead of Mandibuzz? :0
Somehow life was easier when my team consisted of only Psychic types because there was such a limited number of them
Somehow life was easier when my team consisted of only Psychic types because there was such a limited number of them
ilikeoctopus- Gentleman
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Re: General chat: Who needs mspaf anyway
d_what wrote:It's also clearly a Hanky Fact® so we shouldn't take it like it's a fact. Hanky Facts® are supplied to treat boredom and excessive thread derailment and dosage should not exceed two Facts® per week. Consult your local Kotakun should the following symptoms appear: continued boredom, prolonged thread silences, suddenly being Drega, and pregnancy. Hanky Facts® should not be taken while pregnant or in control of a large automated vehicle.
hey now don't try to drag my name through the mud
i dated plenty of girls who listened to my opinion and none of them ended up pregnant. well, not until they moved on to dating someone after me.
AND THEN THEY ALL TRY TO FUCKING CRAWL BACK YEARS LATER LIKE I'M THE BEST GOD DAMN THING SINCE SLICED BREAD
BITCH I KNOW, THAT'S WHY THEY CALL IT YOUR LOSS, NOT MINE
sorry
it's been a long weekend
also a long couple of months since i talked to one of my exes who misinterpreted my clear statement to her that talking was a form of personal catharsis for myself to mean that i'm okay with her sending me facebook messages every few weeks, apologizing for all the shit she put me through and pleading for me to reply.
how's that for thread derailment
Hanky Panky- Admin
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Dregadude- Gentleman
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Re: General chat: Who needs mspaf anyway
Well. That sure was a thing that happened. Yes indeed.
Okay so I had a look at some shtuff.
Talonflame:
Breloom:
Mandibuzz:
Moar on Greninja and Metagross and things later.
Okay so I had a look at some shtuff.
Talonflame:
- Spoiler:
Pros: Checks a lot of steel types (which block a Psychic sweep)
Checks Bugs too, (Scizor can u-turn/pursuit its way to a kill)
kills some Ghosts, (Aegis? Gengar, Gourgeist/Trevenant)
does heavy damage to some dark types if running U-turn (recommended).
Can also revenge kill weakened 'mons easily.
Band adds switch-in opportunities, often used to set up.
Cons: Weak to Tyranitar who can sweep a bunch of ways and has Pursuit.
Weakness to Rotom-W means you really want a way to check it on your team. BEWARE WILL-O-WISP
Massacred by Sneaky Pebbles, defog/spinner support absolutely mandatory.
Can't handle physical walls.
Notes:
No synergy whatsoever with Mandibuzz.
Clashes with Victini.
Really, really really needs a spinner, and something to take out Tyranitar and Rotom-W. Notable - something that can take out Tyranitar may also be weak to Rotom-W, e.g. Fighting types weak to burn. Breloom checks both but only if it runs Poison heal and can't be burned. SD??
A physical wallbreaker is also highly recommended... links to setup sweeper. Mixed Aegislash is an option.
Nice offensive core between Greninja and Banded Talonflame.
Should be used with a setup sweeper on the team... MegaHeracross/SD Diggersby/MegaCharX/Infernape/MegaPinsir/OtherExampleOfSetUpWallbreaker/OhGodAllOfThesePokemonDoNotGoWellWithTalonflame???
...Actually MegaPinsir, while sharing a lot of counters with Tflame, is a good partner. Fearsome setup wallbreaker and forms the second of the "legendary double-bird cores". Powers through a lot and takes out Dark types. Worth considering but you need a spinner.
Likes Lati@s and Excadrill as partners.
Breloom:
- Spoiler:
Pros: Useful offensive typing with decent pivot power
SPORE for more setup opportunities (note: This is worthless unless you can actually set up somewhere)
Crazy strong physically, though the extent depends on whether you're immune to burn or not (poison heal vs. technician)
Cons:
slooooow
setup bait for a lot of scary stuff; MVenusaur, MPinsir, Talonflame, Aegislash, Dragonite, Skarmory: a lot a lot.
Not Bulky
Notes:
Weakness to Aegislash is really really bad on a psychic team. The last thing you want is to be facing a +4 Shadow Sneak Aegislash.
Useful against Tyranitar but ONLY if it doesn't run Fire Blast (I have two, one of mine does. It's not uncommon.)
Sleep is great but can be done by other Pokemon to varying degrees of effectiveness. Amoongus is a good pivot with excellent bulk and sleepyness but is offensive deadweight. MVenusaur is similar but with better overall stats but less good sleep. Neither provides the wanted Fighting type.
Useful fire-water-grass core with Talonflame, but Breloom really wants slow U-Turns in, not fast ones, as it's bulk isn't good.
Alternative option: Assault Vest Conkeldurr is (besides only being 5th gen available) really good. Really really. Great synergy with a lot of psychic types and wonderful bulk and strength. Would use it myself if I was up to breeding it in 5th gen. It can even take on Rotom-W due to guts!
...yeah overall Breloom is good but in this specific instance there's too many cons versus the pros. Would not really recommend. There are better grass types and better fighting types for what you want to achieve, it's just a shame there isn't really an alternative for both at the same time. (Vetoing Virizion and Chesnaught srsly)
Mandibuzz:
- Spoiler:
Pros:
Neat physical wall! Curbstomps a lot of things that don't run Rock coverage.
Fantastic dark typing. Seriously name one other good dark wall. You can't. There are none. Okay, Sp.Def Tyranitar but OTHER THAN THAT you can't. Fills a serious niche.
Crazy movepool, has a lot of utility.
Taunt + 80 base speed on a wall is pretty neat. You can taunt a Klefki, even, or beat a Rest Rotom-W with Toxic if it's not running Thunderbolt.
Defog.
Beats ghosts! Any Aegislash without Head Smash is toast, and any Aegislash with Head Smash is not much of a problem.
Cons:
Vaguely weak to specially-oriented things. Any specially oriented thing really, except usually ghosts. Special support required.
Defog clears your own hazards. If you have a hazard user of your own, you need to snipe and take out the opponent's hazard user before setting them.
Typing clashes with a few Pokemon.
Can't do everything at once. Too many great moves!
Single-handedly beats my old team >:[ Not a proper con but it annoys me.
Notes:
Really wants a special wall of some sort, since super-effective Ice Beams and Thunder Bolts are the most severe concern. Psychic types typically have a high Sp.Def but may not have the resistances to tank too many of them.
Don't use it with Talonflame. They have some synergy but not enough to make it the best decision.
Toxic and Taunt turn Mandibuzz into a wallbreaker, or at least a stallbreaker, on anything that isn't Poison or Steel.
Weak to fairies :(Many fairies can heal themselves from Toxic, Mandi can't do anything back to them due to their low physical offense, and MMawile, Azumarill and MGardevoir can all OHKO. Steel or Fire type fairy counter recommended. (Spin Metagross to make the most of this ability if at all possible.)
Troubled by Tyranitar. This is a serious issue.
Moar on Greninja and Metagross and things later.
d_what- Democratically elected ruler of everything
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Re: General chat: Who needs mspaf anyway
Hm. I bet a special Fairy or Grass type would work fantastically with Talonflame. Maybe Florges, since it gets lots of Grass moves naturally and that counters both the Tyranitar and RotomW threats? I could see them working really well together.
In my limited experience Breloom is highly threatening if you don't have a counter but with half an ounce of luck you can thrash it.
Mandibuzz sounds like a lot of fun. Remind me to look into that when I'm setting up competitive mons in Y. Needs special walls to switch into though, obviously. Perhaps Gastrodon or Jellicent (riskier) since I've never seen them get OHKO'd except through a super duper Grass move, and that wouldn't be used on Mandibuzz anyways.
Looking forward to your Metagross analysis, since as many of you know my dear Panzer is one of my favorites from my Black 2 team.
In my limited experience Breloom is highly threatening if you don't have a counter but with half an ounce of luck you can thrash it.
Mandibuzz sounds like a lot of fun. Remind me to look into that when I'm setting up competitive mons in Y. Needs special walls to switch into though, obviously. Perhaps Gastrodon or Jellicent (riskier) since I've never seen them get OHKO'd except through a super duper Grass move, and that wouldn't be used on Mandibuzz anyways.
Looking forward to your Metagross analysis, since as many of you know my dear Panzer is one of my favorites from my Black 2 team.
Dregadude- Gentleman
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Re: General chat: Who needs mspaf anyway
Sadly Metagross is a lot less viable now because of Steel's nerf. Foul Play in particular must be really painful now...
cephalopodAscendant- Tamer
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Re: General chat: Who needs mspaf anyway
They're not really analyses. Just points to consider tailored specifically to Octi's Team-In-Progress. BUT ANYWAY.
On topic:
Florges!
Now for the srs bsns.
Greninja:
Metagross:
gonna stop for now in case my battery dies and I lose everything.
On topic:
Florges!
- Spoiler:
nope nope nope nope nope nononononononono NOPE.
There is literally nothing worth doing that Florges can do in singles that Sylveon can't do better. In any situation. It's basically Sylveon for UU battlers. Sure it gets some grass coverage, but fairy/grass is terrible coverage anyway and a lot of the things it'll want to hit won't be hit hard. Tyranitar for example can shrug off any grass attacks due to it's massive sp.def and anyway moonblast gets STAB and would hit harder. It's not like Sylveon is that good ANYWAY. It just fills a new niche more effectively than anything else does.
Sorry Florges!
Now for the srs bsns.
Greninja:
- Spoiler:
Pros:
Useful water/dark typing
High speed and decent sp.atk make for good hole-punching and revenge killing
STAB on everything due to Protean means Ice Beam HURTS THINGS, as does U-Turn
Speedy U-Turn keeps offensive pressure high and whittles down checks
Cons:
Coverage can't cover everything
Basically kinda weak
Frail, will die to a lot of priority and many STAB attacks
Limited to one item, life orb due to Protean and general frailty
Specially Walled pretty easily.
Notes:
DO NOT USE PHYSICAL GRENINJA
DO NOT DO IT
IT'S THE WORST KIND OF GIMMICK
I.E ONE THAT ACTUALLY IS BAD AT THINGS?
Anyway. Important things about Greninja.
Protean is great offensively. STAB Ice Beam without having to worry about the Ice type's shitty defenses? Awesome. Even punches through Multiscale Dragonite. The catch is, it cancels out any defensive pros for Water/Dark, except on switching in. When considering a team core, Greninja barely counts as a Dark or a Water type, except offensively, and with those defenses, walling ghosts is the LAST thing you want to do.
It also gets Spikes, but... that coverage is too hard to miss. You really want U-turn/Water Move/Ice Beam. They're too good not to use. The last move should be customised to the gaps in your team.
Another vitally important thing about Greninja: It hits "decently" hard with SE coverage and is pretty fast, but if it misses out on those OHKOs it'll die pretty soon. For this reason, you want to a) punch holes before hand, through banded/spec'd pokemon or with U-Turn/Volt Switch chip damage, or have hazard control. Greninja, like Infernape used to, lives and dies based on how much chip damage the opponent has taken, usually corresponding to hazards. Added to the fact that Greninja will want to switch in and out a lot, and you really want spinners of your own. For this reason (and typically a shared weakness to Thunderbolt) I would not really recommend Defog users with Greninja. You need a dedicated spinner/setter. This especially holds true if you go U-turny with Talonflame, who also appreciates it, and HEY opposing ghosts who try to block your partner's Rapid Spin can be taken down by a STAB and speedy Dark Pulse. See, synergy!
Okay, honestly, Protean confuses things. On the one hand, it's KIND OF a water type, which is valuable in a FWG core, and it's KIND OF a dark type, which you want because of all the Psychics. But then it can't really perform so many of those duties, ESPECIALLY because it's so frail. Greninja is a great standalone Pokemon but doesn't give so much to the team. Not that that's a bad thing. If you can work in a spinner/setter, Talonflame, and something to take out special walls, you've got a very good thing going. If you don't, well... you'll find Greninja isn't pulling its weight.
Metagross:
- Spoiler:
Pros:
Useful physical bulk
High attack
Useful resistances
Earthquake is always handy
Can counter fairies!
Cons:
Terrible STABs. Seriously.
New weaknesses to Dark and Ghost and shitty weaknesses to Ground and Fire. So common.
Physical strengths mean it's prone to Burn, and burn is common. Burned Metagross = Useless Metagross.
Not so bulky that it can make good use of its steel typing.
SLOOOOW
Notes:
Metagross is the kinda 'mon that could make good use of Wish or clerics in general, since Burn is scary and it has no recovery yet good resistances. Picture a Sylveon attracting Bullet Punches or Poison Jabs only to be swapped out for a Metagross, who then heals due to Wish. Pretty sweet.
Assault Vest is a neat set on it which can really nail a lot of fairies since they're often specially oriented. Because of this, and if not because of its typing anyway, Metagross syncs well with Dark types (Mandibuzz!) and Fighting types (Conkeldurr!). 'Gross eats the Ice Beams and Moonblasts that Mandibuzz would take while Mandi can avoid Earthquakes and resist Shadow Balls and Dark Pulses. Likewise, Metagross can take Brave Birds (but not flare blitzes... cough cough), Psychics and Moonblasts aimed at Conkeldurr while more general STAB special attacks and Dark moves for Metagross can be taken and healed off by AV Conk. MOAR SYNERGY!
Metagross can also set up rocks if not using Assault Vest (and anyway Conkeldurr makes for a better AV user), and do so consistently because of its bulk.
Don't use Pursuit. Typically this is one of Metagross's better moves, but remember: Pursuit is used to trap Psychic and Ghost types, and Metagross specifically cannot trap Ghost types. Trapping Psychic types is not something your team is worried about so use the moveslot on something else.
Trick is an option if you'd rather not use Leftovers; forcing an Iron Ball onto something is really mean. Grounds Skarmory and Talonflame, notably, and cuts speed generally.
Meteor Mash can be spammed on walls that can just barely stall out Metagross, since that can be used as an opportunity to power up with its side effect.
Metagross can 2HKO Aegislash providing it gets the first hit on the switch, so it requires prediction. If this doesn't happen, Aegislash will maul you.
Priority in Bullet Punch is nice, but not incredibly important.
Overall, would recommend Meteor Mash/EQ/Stealth Rock/[Bullet Punch/Ice Punch/Trick].
gonna stop for now in case my battery dies and I lose everything.
d_what- Democratically elected ruler of everything
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Re: General chat: Who needs mspaf anyway
I guess the reason I liked Metagross was that it had a very reliable Attack stat and a very characteristic, albeit versatile, moveset of Meteor Mash, Zen Headbutt, Hammer Arm, and Earthquake. It's a shame it's so much less viable in Gen 6. Maybe I'll try putting it in a team with a Wisher, since I've never tried that before.
Dregadude- Gentleman
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Re: General chat: Who needs mspaf anyway
Holy carp d_what should be sainted.
I'm going to try Mandibuzz and Talonflame alternately (probably going to replace Victini for them and then stick in a supportmon in my last slot for each one) and see which one is better at floating my hypothetical team boat. I've been running Metagross with EQ, Meteor Mash, Stealth Rock, and Bullet Punch but not getting enough chances to get rocks up. Probably just me, though.
I also don't have any megas on my team, not sure if it's an issue...
I'm going to try Mandibuzz and Talonflame alternately (probably going to replace Victini for them and then stick in a supportmon in my last slot for each one) and see which one is better at floating my hypothetical team boat. I've been running Metagross with EQ, Meteor Mash, Stealth Rock, and Bullet Punch but not getting enough chances to get rocks up. Probably just me, though.
I also don't have any megas on my team, not sure if it's an issue...
ilikeoctopus- Gentleman
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Re: General chat: Who needs mspaf anyway
Oh, sorry. I was sainted a few years ago. I've forgotten what it was for but it was pretty definite,and I don't think they let you stack them. I was also a duck for a year. It's all on my C.V. (hire me pl0x)
Anyway, I think if you're gonna use Talonflame, make it banded, and use a U-turning Greninja too. You also need a spinner, that's mandatory. Without one you won't be able to test Talonflame properly. And it works best with a bulky grass type to pivot to; e.g. Tangrowth, Amoongus, Trevenant, Gourgeist and MegaVenusaur (though the two ghosts bring problematic Dark and Ghost weaknesses) are good examples.
Likewise, if you're testing Mandibuzz, please please use it in conjunction with a Fighting type that fulfills your needs, otherwise it's not a valid test. I do think Conkeldurr is your best bet, being reliably strong, bulky, a plain fighting type and generally not being something like Terrakion or Breloom, or god forbid Heracross/Infernape/Hawlucha/Toxicroak/Scrafty. Not being able to set up rocks several times in a match with Metagross is likely because you can't force enough switches or find enough switch-in opportunities; this is ALL down to teammates, and as shown earlier, with Mandibuzz and a bulky Fighting type, this should be the opposite of a problem! Another important thing on this end is: All of this core is physical. You're going to need some special representatives elsewhere, and a setup sweeper would be nice too.
Related: Drega, Metagross + Sylveon work pretty well together when working from scratch. It also causes a lot of pains for Dragons... because of this, use them with a setup Dragon of your own! Sylveon can run a moderately effective cleric (Moderate wishes + heal bell) set that can mono-attack with decently strong Pixilate Hyper Voices; I think you'd have a pretty good core going here.
And finally; nobody NEEDS megas. They're just another type of Pokemon. Sure, MegaCharizard are both S rank and both very dangerous, and you could argue that you should never NOT use them, or Pinsir or Venusaur, but when has that ever NOT been true in any given generation? Use an appropriate Mega if it fills a hole in your team. For reference: Alakazam is currently ranked as a solid B rank Pokemon, alongside pokes like Blissey, MegaBlastoise, Scolipede, Sylveon, Starmie and Volcarona. Mega Alakazam, on the other hand, is a C+, alongside Machamp, Gardevoir, Dugtrio, the grass ghosts, and the other less useful Megas (Amp/Aero/Abom).
Heheheh you two could be version-exclusive Metagross-using gym leaders In a competitively themed game anyway. Not shitty type leaders.
Anyway, I think if you're gonna use Talonflame, make it banded, and use a U-turning Greninja too. You also need a spinner, that's mandatory. Without one you won't be able to test Talonflame properly. And it works best with a bulky grass type to pivot to; e.g. Tangrowth, Amoongus, Trevenant, Gourgeist and MegaVenusaur (though the two ghosts bring problematic Dark and Ghost weaknesses) are good examples.
Likewise, if you're testing Mandibuzz, please please use it in conjunction with a Fighting type that fulfills your needs, otherwise it's not a valid test. I do think Conkeldurr is your best bet, being reliably strong, bulky, a plain fighting type and generally not being something like Terrakion or Breloom, or god forbid Heracross/Infernape/Hawlucha/Toxicroak/Scrafty. Not being able to set up rocks several times in a match with Metagross is likely because you can't force enough switches or find enough switch-in opportunities; this is ALL down to teammates, and as shown earlier, with Mandibuzz and a bulky Fighting type, this should be the opposite of a problem! Another important thing on this end is: All of this core is physical. You're going to need some special representatives elsewhere, and a setup sweeper would be nice too.
Related: Drega, Metagross + Sylveon work pretty well together when working from scratch. It also causes a lot of pains for Dragons... because of this, use them with a setup Dragon of your own! Sylveon can run a moderately effective cleric (Moderate wishes + heal bell) set that can mono-attack with decently strong Pixilate Hyper Voices; I think you'd have a pretty good core going here.
And finally; nobody NEEDS megas. They're just another type of Pokemon. Sure, MegaCharizard are both S rank and both very dangerous, and you could argue that you should never NOT use them, or Pinsir or Venusaur, but when has that ever NOT been true in any given generation? Use an appropriate Mega if it fills a hole in your team. For reference: Alakazam is currently ranked as a solid B rank Pokemon, alongside pokes like Blissey, MegaBlastoise, Scolipede, Sylveon, Starmie and Volcarona. Mega Alakazam, on the other hand, is a C+, alongside Machamp, Gardevoir, Dugtrio, the grass ghosts, and the other less useful Megas (Amp/Aero/Abom).
Heheheh you two could be version-exclusive Metagross-using gym leaders In a competitively themed game anyway. Not shitty type leaders.
d_what- Democratically elected ruler of everything
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Re: General chat: Who needs mspaf anyway
i felt better today than i have in a long time.
Hanky Panky- Admin
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Re: General chat: Who needs mspaf anyway
Well that's good. Any idea why today feels better/the recent past felt crummy?
cephalopodAscendant- Tamer
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Re: General chat: Who needs mspaf anyway
Closure. Telling said ex that i have no intentions of ever getting back together with her.
it wasn't enough to just ignore the issue. i felt like it needed to be addressed and dealt with in a mature fashion. which is what i did.
i feel like a weight's been lifted off my shoulders.
it wasn't enough to just ignore the issue. i felt like it needed to be addressed and dealt with in a mature fashion. which is what i did.
i feel like a weight's been lifted off my shoulders.
Hanky Panky- Admin
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Re: General chat: Who needs mspaf anyway
Holy shit, I totally forgot to check this forum, I had the tab open all this time and just forgot it, whoops
How's everyone doing, what did I miss?
How's everyone doing, what did I miss?
OverlordJ- Expert
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Re: General chat: Who needs mspaf anyway
Ummmm
Lots of math, train derailment, andoveranalysis of a team.
Lots of math, train derailment, and
Dregadude- Gentleman
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Re: General chat: Who needs mspaf anyway
Are you sure that was math, it looked more like magical runes, I thought D_What was trying to summon the captain again but using magic formulae instead of card games.
In other news, the pokemon news discussion took on the topic of pokemon game discussion, the pokemon game discussion took on the general chat, and the general chat is now the pokemon news discussion.
Well okay that's an exaggeration, none of that is true except for the first one, but it's only a matter of time.
In other news, the pokemon news discussion took on the topic of pokemon game discussion, the pokemon game discussion took on the general chat, and the general chat is now the pokemon news discussion.
Well okay that's an exaggeration, none of that is true except for the first one, but it's only a matter of time.
tinning3- Gentleman
- Posts : 588
Join date : 2013-07-21
Age : 32
Location : Slowpokes' Cave
Re: General chat: Who needs mspaf anyway
everything is the everything else discussion thats the first rule of fight club
the second rule is of course you talk about pokemon quarantine to everyone in world as much as possible
the second rule is of course you talk about pokemon quarantine to everyone in world as much as possible
Re: General chat: Who needs mspaf anyway
Hey kotakun have you ever heard of the movie quarantine? Well I know this website that's exaclt ylike that except it's for pokemon discussion and not at all about demonic possession. It's on the mspa forums, look for the pokemon discussion thread.
tinning3- Gentleman
- Posts : 588
Join date : 2013-07-21
Age : 32
Location : Slowpokes' Cave
movie quarantine
hello mspaf tinning directed me here from pokemon quarantine which you should so check out or at least i think he did the directions were kind of confusing so i hope that i ended up in the right spot but it looks like it so im pretty confident anyways i heard you like movies well i too am a partaker in the films of choice quality for instance i saw margin call for a class that im in now that was a brilliant execution on the themes of capitalism right before the subprime mortgage crisis and it quite easily allowed a marxian analysis on the movie which was helpful because of the paper we had anyways so what are some good movies you have seen for some of your classes here?
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