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Let Us Nuzlocke Pokemon Snakewood (BACK FROM THE DEAD)

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Post by Xaber Fri Sep 06, 2013 6:56 am

Since my last run resulted in me hiatusing for almost a month, then losing the save, it seems like a good idea to do it again.

So, let's play Snakewood. It's Pokemon, but with zombies. (along with other things)

Operation Y:


Last edited by Xaber on Mon Nov 04, 2013 5:22 am; edited 1 time in total
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Post by tinning3 Fri Sep 06, 2013 7:32 am

At least she'll die gangsta, yo
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Post by willPowered Fri Sep 06, 2013 7:40 am

I've seen lets plays of snakewood before.

For your safety I'd suggest lets not.
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Post by OverlordJ Fri Sep 06, 2013 8:40 am

So, are there like, regular Pokemons and Zombie Pokemons?

Also, what would the other startes have been?
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Post by Xaber Fri Sep 06, 2013 9:56 am

@tinning3: The yos are our only hope against the nots. Praise be to the yos.
@wps: I've seen LP's of Snakewood as well. You seem to misunderstand the appeal of Snakewood; I'm playing it because it is awful and it's fun to laugh at it.
@OJ: Other starters were Koffing and Beldum. Most of the zombiemons seem to just be simple recolours of the sprites; zombie!murkrow is the only one I'm not sure of (because it is ridiculously op). According to the hacker, it's possible to catch two of the zombiemons.

screenshot folders are dumb:

I should update tomorrow sometime hopefully maybe.
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Post by OverlordJ Fri Sep 06, 2013 12:07 pm

How does the Grimdark thing happen and what's up with the reflection?

Also, I like how Polihag looks
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Post by tinning3 Fri Sep 06, 2013 12:15 pm

I can understand how the reflection went, they may not have handled the water reflection sprites very well or at all, but I have no idea how grimdark happened.
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Post by OverlordJ Fri Sep 06, 2013 12:58 pm

Oh, I thought that maybe that was supposed to be like that...
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Post by tinning3 Fri Sep 06, 2013 1:11 pm

Hmm well it could very well be actually, I just assumed it was graphical glitches. It has all the looks of one.
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Post by Dregadude Fri Sep 06, 2013 2:09 pm

Wow, is it safe to say that this is what Pokemon would look like if it was designed by COD fans?

Because this is really fucking dumb.
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Post by Xaber Sat Sep 07, 2013 3:01 am

@OJ: I'm fairly sure that Grimdark mode is a glitch, since I don't think anything similar happens to the male protagonist.
@tinning3: I have no idea either, tbh. It just appears at random points.
@drega: It gets worse, unfortunately.

in which i stuff up pretty badly:
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Post by OverlordJ Sat Sep 07, 2013 7:37 am

The question isn't why the zombies attacked Hoenn, it could simply be where it started. The more interessting question is, why haven't they all evacuated Hoenn yet?
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Post by Xaber Sat Sep 07, 2013 9:26 am

@OJ: There doesn't seem to be very much communication between regions that aren't Johto and Kanto. Perhaps that could be why?

On the Uses of Dead Zigzagoons as Axes:
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Post by tinning3 Sat Sep 07, 2013 9:48 am

Tangelo noooo! Also, you raise a good point, how does being in a zombie apocolypse setting affect a nuzlocke run?
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Post by OverlordJ Sat Sep 07, 2013 10:13 am

I'm surprised how many of your Pokemons "die"...
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Post by Dregadude Sat Sep 07, 2013 12:44 pm

Wow, sure seems like you're unlucky with those crits. The dead pile doesn't stop from getting taller.
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Post by invisibleTerrarium Sun Sep 08, 2013 12:29 am

Wha... What is this...?
Download... Please????
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Post by willPowered Sun Sep 08, 2013 6:52 pm

I know how the reflection glitch works. When you change the over world sprite you change its pallet, but the reflection has a pallet of its own that needs editing manually.

The female OW clearly just still has may's reflection pallet.

Except she doesn't. They've edited the reflection pallet into something different but still wrong. why
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Post by Xaber Mon Sep 09, 2013 4:30 am

@tinning3: It hasn't affected it too much. I like to think I burnt all of my dead Pokemon to prevent them from rising again.
Well, all of them except my ever-useful Dead Zigzagoon™.
@OverlordJ: Combination of a bit of bad luck and me not grinding enough for this game's level curve.
@Dregadude: The dead pile is becoming exceedingly large. In fact, you could say it's...
Spoiler:
@iT: THIS IS SPARTA STUPID SNAKEWOOD
The PC thread is here, you'll need an account to download it. The link is at the bottom of the OP.
@wP: Yeah, I have no idea how they did the reflection glitch. Any ideas on how Grimdark mode occurred?

and suddenly dragons:

update speed will probably slow down for this week, but from then on I'm on holidays.
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Post by Dregadude Mon Sep 09, 2013 1:39 pm

Wow, this is so fucking convoluted.

>Recap plot plz?
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Post by kotakun Mon Sep 09, 2013 3:26 pm

heres the plot
zombies
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Post by Hanky Panky Mon Sep 09, 2013 6:28 pm

god this plot is terrible.
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Post by invisibleTerrarium Mon Sep 09, 2013 9:44 pm

Ok so I downloaded the game and stuff but how do i play it
I'm guessing i extract the files and then play the .gba one on VBA?
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Post by Xaber Tue Sep 10, 2013 6:09 am

@Drega: Sure thing.
@kotakun: you forgot the demons and the four horsemen of the apocalypse and the dragons and there's more
Honestly, I'd prefer it if Snakewood was just a silly clichéd zombie game. THe plot is this awful convoluted... thing and it doesn't make any sense.
@Hanky: Yes. Yes it is.
@iT: Sent you a PM.

Plot summary (not really)

John explains the plot:

I'll summarise the actual plot when I next update.
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Post by willPowered Tue Sep 10, 2013 8:49 am

Xaber wrote:@Drega: Sure thing.
@kotakun: you forgot the demons and the four horsemen of the apocalypse and the dragons and there's more
Honestly, I'd prefer it if Snakewood was just a silly clichéd zombie game. THe plot is this awful convoluted... thing and it doesn't make any sense.
@Hanky: Yes. Yes it is.
@iT: Sent you a PM.

Plot summary (not really)

John explains the plot:

I'll summarise the actual plot when I next update.
IIRC from other lps I've seen, deadly seven and blah should be switched. You fight them every other minute in the second half.

Also:
Spoiler:
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