The Sburbmon Thread

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The Sburbmon Thread

Post by muffinz on Mon Apr 11, 2016 6:11 pm

Here's a thread for discussion of all stuff related to Sburbmon! It may be temporary or it may not be, depending on how stuff goes with the MSPA forums! We'll see.
So what is Sburbmon, exactly? It's a Homestuck-themed hack of Pokémon FireRed Version that edits the game to replace all Pokémon, locations, and NPCs with characters and locations from Homestuck or MSPA as a whole! The hack was in development on the MSPA Forums before they broke, and the most recent patch went up to the Vermilion City areas.

The Big 'Mon Checklist is the best & most up-to-date resource on what each individual Sburbmon is like and what attributes it has, so go read it if you want to.

This is still an unofficial thread for the moment so I'm not sure what else to put here. I will edit more stuff in another time if we ever need to use this as the Actual Sburbmon Thread or something. Probably not super likely, but the possibility's there!


Last edited by muffinz on Mon Apr 11, 2016 8:14 pm; edited 1 time in total (Reason for editing : i'm a total idiot who blatantly forgot to include vital information)
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Re: The Sburbmon Thread

Post by muffinz on Mon Apr 11, 2016 6:38 pm

I'll start us off by posting some bits of information I can remember from the old thread.

Here's a rough, possibly not up-to-date map on what each location is:

Palette Town & Route 1 - Maple Valley, Washington
Viridian City & surrounding routes - The Battlefield
Viridian Forest - the "Forest Area"? Still semi-unclear.
Pewter City & surrounding routes - Land of Wind and Shade
Mount Moon - Land of Caves and Silence
Cerulean City & surrounding routes - Land of Light and Rain
Cerulean Cape/Bill's House - Skaianet Labs
Vermilion City & surrounding routes - Land of Heat and Clockwork
Routes between Cerulean/Lavender - Land of Pyramids and Neon
Rock Tunnel - Land of Crypts and Helium
Lavender Town - Land of Tombs and Krypton
Routes between Lavender/Celadon - Land of Mounds and Xenon
Celadon City - Derse
Saffron City - Prospit
Fuchsia City & surrounding routes - Land of Frost and Frogs
Cinnabar Island & surrounding water - The Veil

The Gym Leaders are as follows:
Gym 1 - LOWAS: Typheus
(GrubTavros, GrubRufioh, John)
Gym 2 - LOLAR: Cetus
(Vriska, Aranea, Rose)
Gym 3 - LOHAC: Hephaestus
(Damara, Dave, DeadAradia, RoboAradia)
Gym 4 - Derse: Black Queen
(Clubs Deuce, Hearts Boxcars, Diamonds Droog, Jackspers Noirlecrow)
Gym 5 - LOFAF: Echidna
(Calliope, GT Porrim, GT Kanaya, GT Jade)
Gym 6 - Prospit: White Queen
(AR, WV, GT Jane, GT Jake, Bec Blanche)
Gym 7 - The Veil: White King
(Grandpa, Dave's Bro, Rose's Mom, Dad, Nannasprite)
Gym 8 - The Battlefield: Black King
(GT Equius, GT Nepeta, GT Eridan, GT Feferi, GT Sollux, GT Aradia)

I don't know if a consensus was ever made on the Elite Four, but the Champion is Lord English and the E4 members are some of his followers, including the Condesce as member #4 (probably). Doc Scratch is not fought, as he serves the role of the professor and turns into LE before the champion battle.

Team Rocket is the Felt. Each Felt member has a unique sprite (probably) and uses their own growing team of Sburbmon, so they themselves are not Sburbmon. Crowbar serves as the "boss encounter" for Felt dungeons, replacing Giovanni, but he does not serve as the eighth gym leader like Giovanni does.
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Re: The Sburbmon Thread

Post by Captain on Mon Apr 11, 2016 7:14 pm

Muffinz you didn't say what Sburbmon is! For those not in the know it's a hack of Pokémon FireRed with everything from the Pokémon, to the items, to the areas changed to be drawn from Homestuck instead. We were roughly around the Vermillion area in terms of progress with patches before MSPAF kinda died, but we'd decided a buncha stuff later in the game too! It's a really cool project that I enjoy contributing to a lot.

By the by, types and many of the movesets (the ones that say "Yes") were done by myself! I had lots of feedback about both and they're pretty much all final, especially the types, so don't bother whining about the types if you're seeing 'em for the first time (sorry for my tone, it's just I've been through wayyyyy to much back and forth on types and just want them to stay as they are now).

(Thanks for doin this muffinz)
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Re: The Sburbmon Thread

Post by muffinz on Mon Apr 11, 2016 8:06 pm

Oh whoops :I
I kind of forgot that not all the quarantine members were already "in the know" about all this. Because I'm still an impulsive moron who does things hastily without thinking them through first. That's still a true fact about me that hasn't at any point stopped being the case.
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Re: The Sburbmon Thread

Post by invisibleTerrarium on Mon Apr 11, 2016 11:03 pm

Oh, I'm happy to hop on board with this again. I'll write 'n try to sprite, as usual.
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Re: The Sburbmon Thread

Post by Captain on Thu Apr 21, 2016 9:19 pm

http://omegaupdate.freeforums.net/thread/152/sburbmon-v3-current-patch-3

Twix got us covered!
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